Lantern Scout
2Creature — Human Scout Ally
Testo
Rally — Whenever this creature or another Ally you control enters, creatures you control gain lifelink until end of turn.
Hedron lanterns fend off more than just the darkness.
Prezzi di mercato
aggiornato il 19/06/2026| Fonte | Normal | Foil |
|---|---|---|
| Card Kingdom | — | $2.99 |
| Cardmarket | — | €0.75 |
| TCGplayer | — | $1.86 |
Andamento · ultimi 90 giorni · EUR
€0.37Chiarimenti (3)
Multiple instances of lifelink on the same creature are redundant. There usually isn't much benefit in having the rally ability resolve more than once in a turn, other than that new creatures will be affected by the ability resolving an additional time.
25/08/2015When an Ally enters the battlefield under your control, each rally ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve.
25/08/2015If a creature with a rally ability enters the battlefield under your control at the same time as other Allies, that ability will trigger once for each of those creatures and once for the creature with the ability itself.
25/08/2015Legalità per formato
| Brawl | Non legale |
| Commander | Legale |
| Duel Commander | Legale |
| Legacy | Legale |
| Modern | Legale |
| Oathbreaker | Legale |
| Old School | Non legale |
| Pauper | Non legale |
| Pioneer | Legale |
| Premodern | Non legale |
| Standard | Non legale |
| Vintage | Legale |
| Block Constructed | Non legale |
| Extended | Non legale |
| Frontier | Non legale |
| Tiny Leaders | Non legale |