Citadel Siege

Citadel Siege

2

Enchantment

Testo

As this enchantment enters, choose Khans or Dragons. • Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control. • Dragons — At the beginning of combat on each opponent's turn, tap target creature that player controls.

#5,085 EDHREC 🖌 Steven Belledin

Prezzi di mercato

aggiornato il 17/06/2026
da €0.32
Fonte Normal Foil
Card Kingdom $0.59
Cardmarket €0.32
TCGplayer $0.31

Andamento · ultimi 90 giorni · EUR

€0.32
min €0.16 max €0.36

Chiarimenti (3)

Each of the last two abilities is linked to the first ability. They each refer only to the choice made as a result of the first ability. If a permanent enters the battlefield as a copy of one of the Sieges, its controller will make a new choice for that Siege. Which ability the copy has won't depend on the choice made for the original permanent.

24/11/2014

Each Siege will have one of the two listed abilities, depending on your choice as it enters the battlefield.

24/11/2014

The words “Khans” and “Dragons” are anchor words, connecting your choice to the appropriate ability. Anchor words are a new rules concept. “[Anchor word] — [Ability]” means “As long as you chose [anchor word] as this permanent entered the battlefield, this permanent has [ability].” Notably, the anchor word “Dragons” has no connection to the creature type Dragon.

24/11/2014

Legalità per formato

Brawl Non legale
Commander Legale
Duel Commander Legale
Legacy Legale
Modern Legale
Oathbreaker Legale
Old School Non legale
Pauper Non legale
Pioneer Legale
Premodern Non legale
Standard Non legale
Vintage Legale
Block Constructed Non legale
Extended Non legale
Frontier Non legale
Tiny Leaders Non legale