Thorough Investigation

Thorough Investigation

2

Enchantment

Testo

Whenever you attack, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Whenever you sacrifice a Clue, venture into the dungeon. (Enter the first room or advance to the next room.)

#6,794 EDHREC 🖌 Aaron J. Riley

Prezzi di mercato

aggiornato il 17/06/2026
da €1.28
Fonte Normal Foil
Cardhoarder 2.76 tix
Card Kingdom $4.49
Cardmarket €3.41
CardTrader Compra €1.28
TCGplayer $3.29

Andamento · ultimi 90 giorni · EUR

€1.28
min €1.28 max €3.41

Mercato CardTrader

34 offerte · da €1.28 · medio €4.40 · max €10.34

Played: 1 · Near Mint: 22 · Slightly Played: 10 · Moderately Played: 1

Chiarimenti (11)

Choosing the dungeon or room to venture into is part of resolving the venture into the dungeon keyword action. Once that choice is made, players may not respond until after the appropriate room ability has triggered.

23/07/2021

You can only move forward (well, downward) in a dungeon, never backwards or sideways.

23/07/2021

A player may only have one dungeon in the command zone at a time.

23/07/2021

Dungeons are removed from the game as a state-based action.

23/07/2021

To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room.

23/07/2021

Thorough Investigation's first ability can trigger only once per combat, no matter how many creatures you attack with.

23/07/2021

Moving into a dungeon room will cause its room ability to trigger.

23/07/2021

Once you resolve the last room ability of a dungeon, that dungeon is now completed and is removed from the game.

23/07/2021

If you somehow venture into the dungeon while a room's ability is on the stack, you will continue on in the dungeon. If you're already in the last room, complete that dungeon and start a new one.

23/07/2021

The player venturing into the dungeon chooses which dungeon they will venture into. They may choose a dungeon that they have already completed this game.

23/07/2021

Dungeon cards are not part of a player's deck or sideboard. In both constructed and limited formats, players can use any dungeon card when they venture into the dungeon.

23/07/2021

Legalità per formato

Brawl Non legale
Commander Legale
Duel Commander Legale
Legacy Legale
Modern Non legale
Oathbreaker Legale
Old School Non legale
Pauper Non legale
Pioneer Non legale
Premodern Non legale
Standard Non legale
Vintage Legale
Block Constructed Non legale
Extended Non legale
Frontier Non legale
Tiny Leaders Non legale