Celestial Crusader

Celestial Crusader

2

Creature — Spirit

Testo

Flash Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Flying Other white creatures get +1/+1.

2 / 2
#15,365 EDHREC 🖌 Jim Murray

Prezzi di mercato

aggiornato il 17/06/2026
da €0.11
Fonte Normal Foil
Card Kingdom $0.35
Cardmarket €0.11
TCGplayer $0.27

Andamento · ultimi 90 giorni · EUR

€0.11
min €0.11 max €0.14

Chiarimenti (7)

If the resolution of a triggered ability involves casting a spell, that spell can't be cast if a spell with split second is on the stack.

19/03/2021

After a spell with split second resolves (or otherwise leaves the stack), players may again cast spells and activate abilities before the next object on the stack resolves.

19/03/2021

Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a white creature may become lethal if Celestial Crusader leaves the battlefield during that turn.

19/03/2021

Split second doesn't stop triggered abilities from triggering, such as that of Chalice of the Void. If one does, its controller puts it on the stack and chooses targets for it, if any. Those abilities will resolve as normal.

19/03/2021

Players still get priority while a card with split second is on the stack; their options are just limited to mana abilities and certain special actions.

19/03/2021

Players may turn face-down creatures face up while a spell with split second is on the stack.

19/03/2021

Casting a spell with split second won't affect spells and abilities that are already on the stack.

19/03/2021

Legalità per formato

Brawl Non legale
Commander Legale
Duel Commander Legale
Legacy Legale
Modern Legale
Oathbreaker Legale
Old School Non legale
Pauper Non legale
Pioneer Non legale
Premodern Non legale
Standard Non legale
Vintage Legale
Block Constructed Non legale
Extended Non legale
Frontier Non legale
Tiny Leaders Non legale