Dungeon of the Mad Mage
Dungeon
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Yawning Portal — You gain 1 life. (Leads to: Dungeon Level) Dungeon Level — Scry 1. (Leads to: Goblin Bazaar, Twisted Caverns) Goblin Bazaar — Create a Treasure token. (Leads to: Lost Level) Twisted Caverns — Target creature can't attack until your next turn. (Leads to: Lost Level) Lost Level — Scry 2. (Leads to: Runestone Caverns, Muiral's Graveyard) Runestone Caverns — Exile the top two cards of your library. You may play them. (Leads to: Deep Mines) Muiral's Graveyard — Create two 1/1 black Skeleton creature tokens. (Leads to: Deep Mines) Deep Mines — Scry 3. (Leads to: Mad Wizard's Lair) Mad Wizard's Lair — Draw three cards and reveal them. You may cast one of them without paying its mana cost.
Market prices
updated on 06/19/2026| Source | Normal | Foil |
|---|---|---|
| Cardmarket | €3.19 | — |
| TCGplayer | $4.95 | — |
Trend · last 90 days · EUR
€3.19Rulings (2)
Dungeon cards may be put into a player's command zone using the venture into the dungeon keyword action found on some cards from the Adventures in the Forgotten Realms set. If any other effect tries to bring a dungeon card into the game, it fails to do so.
07/23/2021Dungeon cards are nontraditional Magic cards that begin outside the game. They are not part of a player's deck or sideboard.
07/23/2021Legality by format
| Brawl | Not legal |
| Commander | Not legal |
| Duel Commander | Not legal |
| Legacy | Not legal |
| Modern | Not legal |
| Oathbreaker | Not legal |
| Old School | Not legal |
| Pauper | Not legal |
| Pioneer | Not legal |
| Premodern | Not legal |
| Standard | Not legal |
| Vintage | Not legal |
| Block Constructed | Not legal |
| Extended | Not legal |
| Frontier | Not legal |
| Tiny Leaders | Not legal |