Sure-Footed Infiltrator
3Creature — Merfolk Rogue
Text
Tap another untapped Rogue you control: This creature can't be blocked this turn. Whenever this creature deals combat damage to a player, draw a card.
"I've yet to discover the ruin that can keep me out."
Market prices
updated on 06/17/2026| Source | Normal | Foil |
|---|---|---|
| Cardhoarder | 0.03 tix | — |
| Card Kingdom | $0.35 | $0.49 |
| Cardmarket | €0.08 | €0.12 |
| CardTrader Buy | €0.11 | €0.11 |
| TCGplayer | $0.12 | $0.29 |
Trend · last 90 days · EUR
€0.08CardTrader market
366 offers · from €0.11 · avg €33.20 · max €10,000.64
Near Mint: 285 · Slightly Played: 71 · Moderately Played: 10
Rulings (2)
Once a creature has blocked Sure-Footed Infiltrator, activating its first ability won't cause it to become unblocked or remove that blocking creature from combat.
09/25/2020You can tap any other untapped Rogue you control, including one you haven't controlled continuously since the beginning of your most recent turn, to pay the cost of Sure-Footed Infiltrator's first ability.
09/25/2020Legality by format
| Brawl | Legal |
| Commander | Legal |
| Duel Commander | Legal |
| Legacy | Legal |
| Modern | Legal |
| Oathbreaker | Legal |
| Old School | Not legal |
| Pauper | Not legal |
| Pioneer | Legal |
| Premodern | Not legal |
| Standard | Not legal |
| Vintage | Legal |
| Block Constructed | Not legal |
| Extended | Not legal |
| Frontier | Not legal |
| Tiny Leaders | Not legal |