Squall, SeeD Mercenary

Squall, SeeD Mercenary

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Legendary Creature — Human Knight Mercenary

Text

Rough Divide — Whenever a creature you control attacks alone, it gains double strike until end of turn. Whenever Squall deals combat damage to a player, return target permanent card with mana value 3 or less from your graveyard to the battlefield.

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#3,943 EDHREC 🖌 Yuu Fujiki

Market prices

updated on 06/17/2026
from €8.90
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Cardmarket €8.90
TCGplayer $26.28

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Rulings (5)

If an effect restarts the game, Starting Town will enter tapped in the new game unless it's your first, second, or third turn of that game.

06/06/2025

Starting Town's first ability cares about how many turns you have taken, not necessarily how many turns the game has had, in case you take an extra turn.

06/06/2025

A creature attacks alone if it's the only creature declared as an attacker during the declare attackers step (including creatures controlled by your teammates, if applicable). For example, Squall's first ability won't trigger if you attack with multiple creatures and all but one of them are removed from combat. Similarly, creatures that enter the battlefield attacking later in combat won't be considered when determining whether or not a creature attacked alone.

06/06/2025

If Starting Town enters during another player's turn, it'll enter tapped no matter how many turns they've taken.

06/06/2025

If a card in your graveyard has {X} in its mana cost, X is 0 for the purpose of determining its mana value.

06/06/2025

Legality by format

Brawl Legal
Commander Legal
Duel Commander Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Old School Not legal
Pauper Not legal
Pioneer Legal
Premodern Not legal
Standard Legal
Vintage Legal
Block Constructed Not legal
Extended Not legal
Frontier Not legal
Tiny Leaders Not legal