Heroism
2Enchantment
Text
Sacrifice a white creature: For each attacking red creature, prevent all combat damage that would be dealt by that creature this turn unless its controller pays {2}.
Market prices
updated on 06/19/2026| Source | Normal | Foil |
|---|---|---|
| Card Kingdom | $0.35 | — |
| Cardmarket | €0.20 | — |
| CardTrader Buy | €0.13 | — |
| TCGplayer | $0.13 | — |
Trend · last 90 days · EUR
€0.13CardTrader market
167 offers · from €0.13 · avg €1.09 · max €102.64
Poor: 6 · Played: 23 · Near Mint: 22 · Slightly Played: 61 · Moderately Played: 55
Rulings (2)
The cost to avoid the penalty must be paid when the ability resolves. You can’t wait until later to do so.
10/04/2004Paying the Heroism cost to allow a creature to deal damage does not prevent other effects from preventing it from dealing damage. Paying the cost only prevents the Heroism effect.
10/04/2004Legality by format
| Brawl | Not legal |
| Commander | Legal |
| Duel Commander | Legal |
| Legacy | Legal |
| Modern | Not legal |
| Oathbreaker | Legal |
| Old School | Not legal |
| Pauper | Not legal |
| Pioneer | Not legal |
| Premodern | Not legal |
| Standard | Not legal |
| Vintage | Legal |
| Block Constructed | Not legal |
| Extended | Not legal |
| Frontier | Not legal |
| Tiny Leaders | Not legal |