Whiplash Trap

Whiplash Trap

3

Instant — Trap

Text

If an opponent had two or more creatures enter the battlefield under their control this turn, you may pay rather than pay this spell's mana cost. Return two target creatures to their owners' hands.

#15,521 EDHREC 🖌 Zoltan Boros & Gabor Szikszai

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updated on 06/17/2026
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Rulings (5)

You must target two creatures as you cast Whiplash Trap. If you can't (because just one creature is on the battlefield, perhaps), you can't cast the spell.

10/01/2009

Effects that increase or reduce the cost to cast a Trap will apply to whichever cost you chose to pay.

10/01/2009

You can target any two creatures, not just ones that entered this turn.

10/01/2009

Casting a Trap by paying its alternative cost doesn't change its mana cost or mana value. The only difference is the cost you actually pay.

10/01/2009

You may ignore a Trap's alternative cost condition and simply cast it for its normal mana cost. This is true even if its alternative cost condition has been met.

10/01/2009

Legality by format

Brawl Not legal
Commander Legal
Duel Commander Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Old School Not legal
Pauper Legal
Pioneer Not legal
Premodern Not legal
Standard Not legal
Vintage Legal
Block Constructed Not legal
Extended Not legal
Frontier Not legal
Tiny Leaders Not legal