Astral Drift

Astral Drift

2

Enchantment

Text

Whenever you cycle this card or cycle another card while this enchantment is on the battlefield, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. Cycling {2} ({2}, Discard this card: Draw a card.)

#9,036 EDHREC 🖌 Svetlin Velinov

Market prices

updated on 06/17/2026
from —
Source Normal Foil
Cardhoarder 0.03 tix

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Rulings (4)

If you cycle a card during a player's end step, the exiled creature will remain exiled until the next turn's end step.

06/14/2019

If a token is exiled this way, it will cease to exist and won't return to the battlefield.

06/14/2019

Astral Drift's triggered ability resolves before the cycling ability does. You won't draw until after you choose the target and choose whether to exile the creature.

06/14/2019

Auras attached to the exiled creature will be put into their owners' graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist. Once the exiled creature returns, it's considered a new object with no relation to the object that it was.

06/14/2019

Legality by format

Brawl Not legal
Commander Legal
Duel Commander Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Old School Not legal
Pauper Not legal
Pioneer Not legal
Premodern Not legal
Standard Not legal
Vintage Legal
Block Constructed Not legal
Extended Not legal
Frontier Not legal
Tiny Leaders Not legal