Redress Fate

Redress Fate

6

Sorcery

Text

Return all artifact and enchantment cards from your graveyard to the battlefield. Miracle {3} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

"I can't go with you into the House, but I can give you one chance to reverse your doom. Make it count."

#3,589 EDHREC 🖌 Julie Dillon

Market prices

updated on 06/19/2026
from €0.53
Source Normal Foil
Cardhoarder 0.80 tix
Card Kingdom $0.79
Cardmarket €0.73
CardTrader Buy €0.53
TCGplayer $0.36

Trend · last 90 days · EUR

€0.53
min €0.44 max €0.93

CardTrader market

56 offers · from €0.53 · avg €1.37 · max €4.10

Near Mint: 50 · Slightly Played: 6

Rulings (2)

If an Aura is being put onto the battlefield at the same time as a creature, that Aura can't enchant that creature.

09/20/2024

If an Aura is put onto the battlefield without being cast, the Aura's controller-to-be chooses what it will enchant as it comes back onto the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to an opponent's permanent with hexproof, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in its current zone.

09/20/2024

Legality by format

Brawl Not legal
Commander Legal
Duel Commander Legal
Legacy Legal
Modern Not legal
Oathbreaker Legal
Old School Not legal
Pauper Not legal
Pioneer Not legal
Premodern Not legal
Standard Not legal
Vintage Legal
Block Constructed Not legal
Extended Not legal
Frontier Not legal
Tiny Leaders Not legal