Spinerock Knoll

Spinerock Knoll

Land

Text

Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add . , {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.

#748 EDHREC 🖌 Steve Prescott

Market prices

updated on 06/17/2026
from €0.80
Source Normal Foil
Cardhoarder 0.02 tix
Cardmarket €0.80
TCGplayer $1.36

Trend · last 90 days · EUR

€0.80
min €0.49 max €1.09

Rulings (7)

It doesn't matter how the opponent was dealt damage or by whom, as long as the total damage is 7 or more. You don't specify an opponent when you activate the ability.

10/01/2007

You'll get to play the card even if Spinerock Knoll wasn't on the battlefield at the time some or all of the 7 damage was dealt.

10/01/2007

At the time the last ability resolves, you'll get to play the card if a player who is currently your opponent, or a player who was your opponent at the time they left the game, has been dealt 7 damage over the course of the turn.

10/01/2007

Hideaway now causes you to put the rest of the cards on the bottom of your library in a random order instead of any order.

04/29/2022

"Hideaway N" means "When this permanent enters the battlefield, look at the top N cards of your library. Exile one of them face down and put the rest on the bottom of your library in a random order. The exiled card gains 'The player who controls the permanent that exiled this card may look at this card in the exile zone.'"

04/29/2022

Any player who has controlled a permanent with a hideaway ability since a card was exiled with it may look at that card.

04/29/2022

Previously, permanents with hideaway entered the battlefield tapped. This ability has been removed from the definition of hideaway. Older cards have received errata to have an additional paragraph that reads "[This permanent] enters the battlefield tapped," and they now have hideaway 4.

04/29/2022

Legality by format

Brawl Not legal
Commander Legal
Duel Commander Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Old School Not legal
Pauper Not legal
Pioneer Not legal
Premodern Not legal
Standard Not legal
Vintage Legal
Block Constructed Not legal
Extended Not legal
Frontier Not legal
Tiny Leaders Not legal