Celestial Colonnade

Celestial Colonnade

Land

Text

This land enters tapped. {T}: Add or . {3}: Until end of turn, this land becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.

#5,506 EDHREC 🖌 Piotr Dura

Market prices

updated on 06/17/2026
from €0.79
Source Normal Foil
Cardhoarder 1.04 tix
Card Kingdom $2.49 $2.99
Cardmarket €1.64 €2.38
CardTrader Buy €0.79 €1.82
TCGplayer $1.80 $2.24

Trend · last 90 days · EUR

€0.79
min €0.79 max €2.50

CardTrader market

70 offers · from €0.79 · avg €3.69 · max €15.20

Near Mint: 38 · Slightly Played: 31 · Moderately Played: 1

Rulings (4)

When a land becomes a creature, that doesn't count as having a creature enter. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters won't trigger.

03/01/2010

A land that becomes a creature may be affected by "summoning sickness." You can't attack with it or use any of its {T} abilities (including its mana abilities) unless it began your most recent turn on the battlefield under your control. Note that summoning sickness cares about when that permanent came under your control, not when it became a creature.

03/01/2010

Once Celestial Colonnade has attacked, tapping it for mana won't remove it from combat.

12/07/2018

If Celestial Colonnade can't attack unless you pay a cost that includes a mana payment, you may attack with it and tap it to pay for that cost. It will still attack in this case.

12/07/2018

Legality by format

Brawl Legal
Commander Legal
Duel Commander Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Old School Not legal
Pauper Not legal
Pioneer Not legal
Premodern Not legal
Standard Not legal
Vintage Legal
Block Constructed Not legal
Extended Not legal
Frontier Not legal
Tiny Leaders Not legal