Nature's Way
1Sorcery
Text
Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control.
Many elves incorporate the beauty of nature into their inventions. Very few capture its savagery.
Market prices
updated on 06/17/2026| Source | Normal | Foil |
|---|---|---|
| Card Kingdom | $0.35 | — |
| Cardmarket | €0.08 | — |
| CardTrader Buy | €0.13 | — |
| TCGplayer | $0.21 | — |
Trend · last 90 days · EUR
€0.08CardTrader market
110 offers · from €0.13 · avg €0.40 · max €1.09
Played: 2 · Near Mint: 64 · Slightly Played: 35 · Moderately Played: 9
Rulings (4)
You can't cast Nature's Way unless you choose both a creature you control and a creature you don't control as targets.
09/20/2016If either target is an illegal target as Nature's Way resolves, no damage will be dealt.
09/20/2016Trample only applies to the assignment of combat damage, not the damage Nature's Way has the creature deal.
09/20/2016If the creature you don't control is an illegal target as Nature's Way tries to resolve, the creature you control will still gain vigilance and trample.
09/20/2016Legality by format
| Brawl | Legal |
| Commander | Legal |
| Duel Commander | Legal |
| Legacy | Legal |
| Modern | Legal |
| Oathbreaker | Legal |
| Old School | Not legal |
| Pauper | Not legal |
| Pioneer | Legal |
| Premodern | Not legal |
| Standard | Not legal |
| Vintage | Legal |
| Block Constructed | Not legal |
| Extended | Not legal |
| Frontier | Not legal |
| Tiny Leaders | Not legal |