Lightning Greaves
2Artifact — Equipment
Text
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}
"The strongest must seek a way, say you? But I say: let a plowman plow, but choose an otter for swimming, and choose an Elf for running light over grass and leaf." —Legolas
Market prices
updated on 06/17/2026| Source | Normal | Foil |
|---|---|---|
| Cardhoarder | 0.15 tix | — |
| Card Kingdom | $5.99 | — |
| Cardmarket | €4.10 | — |
| CardTrader Buy | €3.97 | — |
| TCGplayer | $4.97 | — |
Trend · last 90 days · EUR
€3.76CardTrader market
50 offers · from €3.97 · avg €205.52 · max €10,000.64
Near Mint: 44 · Slightly Played: 6
Rulings (2)
If a creature enters the battlefield under your control and gains haste, but then loses it before attacking, it won't be able to attack that turn. This means that you can't use one Lightning Greaves to allow two new creatures to attack in the same turn.
08/07/2020You can't simply unequip Equipment from a creature. If Lightning Greaves is attached to the only creature you control, you won't be able to attach other equipment to it (or target it with anything else) until you have another creature to which you can attach Lightning Greaves.
08/07/2020Legality by format
| Brawl | Legal |
| Commander | Legal |
| Duel Commander | Legal |
| Legacy | Legal |
| Modern | Legal |
| Oathbreaker | Legal |
| Old School | Not legal |
| Pauper | Not legal |
| Pioneer | Not legal |
| Premodern | Not legal |
| Standard | Not legal |
| Vintage | Legal |
| Block Constructed | Not legal |
| Extended | Not legal |
| Frontier | Not legal |
| Tiny Leaders | Not legal |