Arc Lightning
2Sorcery
Text
Arc Lightning deals 3 damage divided as you choose among one, two, or three targets.
Lightning burns its own path.
Market prices
updated on 06/17/2026| Source | Normal | Foil |
|---|---|---|
| Cardhoarder | 0.03 tix | — |
| Card Kingdom | $0.35 | $0.49 |
| Cardmarket | €0.08 | €0.53 |
| CardTrader Buy | €0.11 | €0.19 |
| TCGplayer | $0.08 | $0.44 |
Trend · last 90 days · EUR
€0.08CardTrader market
413 offers · from €0.11 · avg €24.77 · max €10,000.64
Poor: 1 · Played: 6 · Near Mint: 209 · Slightly Played: 168 · Moderately Played: 29
Rulings (2)
You choose how many targets Arc Lightning has and how the damage is divided as you cast the spell. Each target must receive at least 1 damage.
09/20/2014If some of the creatures are illegal targets as Arc Lightning tries to resolve, the original division of damage still applies but no damage is dealt to the illegal targets. If all targets are illegal, Arc Lightning doesn’t resolve.
09/20/2014Legality by format
| Brawl | Legal |
| Commander | Legal |
| Duel Commander | Legal |
| Legacy | Legal |
| Modern | Legal |
| Oathbreaker | Legal |
| Old School | Not legal |
| Pauper | Legal |
| Pioneer | Legal |
| Premodern | Legal |
| Standard | Not legal |
| Vintage | Legal |
| Block Constructed | Not legal |
| Extended | Not legal |
| Frontier | Not legal |
| Tiny Leaders | Not legal |