Whispersteel Dagger
2Artifact — Equipment
Text
Equipped creature gets +2/+0. Whenever equipped creature deals combat damage to a player, you may cast a creature spell from that player's graveyard this turn, and you may spend mana as though it were mana of any color to cast that spell. Equip {3}
Market prices
updated on 06/17/2026| Source | Normal | Foil |
|---|---|---|
| Card Kingdom | $0.49 | — |
| Cardmarket | €0.15 | — |
| TCGplayer | $0.37 | — |
Trend · last 90 days · EUR
€0.15Rulings (4)
You don’t choose a card to cast as Whispersteel Dagger’s ability resolves. You simply get a permission to cast one later.
09/25/2020You’ll still pay all costs for a spell cast this way, including additional costs. You may also pay alternative costs if any are available.
09/25/2020In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. If you leave the game, any spells and/or permanents you control from Whispersteel Dagger’s ability are exiled.
09/25/2020You must follow the normal timing permissions and restrictions for the spell you wish to cast.
09/25/2020Legality by format
| Brawl | Not legal |
| Commander | Legal |
| Duel Commander | Legal |
| Legacy | Legal |
| Modern | Not legal |
| Oathbreaker | Legal |
| Old School | Not legal |
| Pauper | Not legal |
| Pioneer | Not legal |
| Premodern | Not legal |
| Standard | Not legal |
| Vintage | Legal |
| Block Constructed | Not legal |
| Extended | Not legal |
| Frontier | Not legal |
| Tiny Leaders | Not legal |