Evolutionary Escalation

Evolutionary Escalation

1

Enchantment

Text

At the beginning of your upkeep, put three +1/+1 counters on target creature you control and three +1/+1 counters on target creature an opponent controls.

Survival is a constant competition from which both sides can benefit.

#9,860 EDHREC 🖌 Kev Walker

Market prices

updated on 06/17/2026
from €0.14
Source Normal Foil
Card Kingdom $1.79
Cardmarket €0.90
CardTrader Buy €0.14
TCGplayer $2.76

Trend · last 90 days · EUR

€0.14
min €0.14 max €1.12

CardTrader market

47 offers · from €0.14 · avg €1.95 · max €4.49

Near Mint: 24 · Slightly Played: 21 · Moderately Played: 2

Rulings (3)

You choose two targets for Evolutionary Escalation’s ability as it’s put onto the stack. No player may cast spells or activate abilities during your turn before this happens.

11/08/2016

If one target becomes illegal before Evolutionary Escalation’s ability resolves, you’ll put three +1/+1 counters on the target that’s still legal.

11/08/2016

If there aren’t two legal targets for Evolutionary Escalation’s ability as it’s put onto the stack, it’s taken off the stack and no creature gets +1/+1 counters.

11/08/2016

Legality by format

Brawl Not legal
Commander Legal
Duel Commander Legal
Legacy Legal
Modern Not legal
Oathbreaker Legal
Old School Not legal
Pauper Not legal
Pioneer Not legal
Premodern Not legal
Standard Not legal
Vintage Legal
Block Constructed Not legal
Extended Not legal
Frontier Not legal
Tiny Leaders Not legal