Frontline Medic
2Creature — Human Cleric
Text
Battalion — Whenever this creature and at least two other creatures attack, creatures you control gain indestructible until end of turn. Sacrifice this creature: Counter target spell with {X} in its mana cost unless its controller pays {3}.
"The world is full enough of hurts and mischances without wars to multiply them."
Market prices
updated on 06/17/2026| Source | Normal | Foil |
|---|---|---|
| Cardhoarder | 0.02 tix | — |
| Card Kingdom | $0.49 | — |
| Cardmarket | €0.22 | — |
| CardTrader Buy | €0.20 | — |
| TCGplayer | $0.36 | — |
Trend · last 90 days · EUR
€0.20CardTrader market
124 offers · from €0.20 · avg €97.79 · max €10,000.64
Near Mint: 100 · Slightly Played: 24
Rulings (4)
Once a battalion ability has triggered, it doesn't matter how many creatures are still attacking when that ability resolves.
04/15/2013The effects of battalion abilities vary from card to card. Read each card carefully.
04/15/2013Creatures that come under your control after Frontline Medic's battalion ability resolves will not be granted indestructible by this effect.
07/01/2013The three attacking creatures don't have to be attacking the same player, planeswalker, or battle.
01/12/2024Legality by format
| Brawl | Not legal |
| Commander | Legal |
| Duel Commander | Legal |
| Legacy | Legal |
| Modern | Legal |
| Oathbreaker | Legal |
| Old School | Not legal |
| Pauper | Not legal |
| Pioneer | Legal |
| Premodern | Not legal |
| Standard | Not legal |
| Vintage | Legal |
| Block Constructed | Not legal |
| Extended | Not legal |
| Frontier | Not legal |
| Tiny Leaders | Not legal |