Kalemne's Captain

Kalemne's Captain

3

Creature — Giant Soldier

Text

Vigilance {5}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When this creature becomes monstrous, exile all artifacts and enchantments.

5 / 5
#18,986 EDHREC 🖌 Tomasz Jedruszek

Market prices

updated on 06/17/2026
from €0.20
Source Normal Foil
Card Kingdom $0.49
Cardmarket €0.21
CardTrader Buy €0.20
TCGplayer $0.20

Trend · last 90 days · EUR

€0.20
min €0.19 max €0.24

CardTrader market

103 offers · from €0.20 · avg €0.59 · max €1.31

Near Mint: 65 · Slightly Played: 28 · Moderately Played: 10

Rulings (3)

Monstrous isn’t an ability that the creature has. It’s just something true about that creature. If the creature stops being a creature or loses its abilities, it continues to be monstrous.

11/04/2015

Once a creature becomes monstrous, it can’t become monstrous again. If Kalemne’s Captain is already monstrous, the activated ability won’t do anything.

11/04/2015

An ability that triggers when a creature becomes monstrous won’t trigger if that creature isn’t on the battlefield when its monstrosity ability resolves.

11/04/2015

Legality by format

Brawl Not legal
Commander Legal
Duel Commander Legal
Legacy Legal
Modern Not legal
Oathbreaker Legal
Old School Not legal
Pauper Not legal
Pioneer Not legal
Premodern Not legal
Standard Not legal
Vintage Legal
Block Constructed Not legal
Extended Not legal
Frontier Not legal
Tiny Leaders Not legal