Angel of Indemnity

Angel of Indemnity

5

Creature — Angel Warrior

Text

Flying, lifelink When this creature enters, return target permanent card with mana value 4 or less from your graveyard to the battlefield. Encore {6} ({6}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

5 / 5
#3,443 EDHREC 🖌 Denman Rooke

Market prices

updated on 06/17/2026
from €0.39
Source Normal Foil
Cardhoarder 1.60 tix
Card Kingdom $0.49
Cardmarket €0.49
CardTrader Buy €0.39
TCGplayer $0.36

Trend · last 90 days · EUR

€0.39
min €0.39 max €3.19

CardTrader market

129 offers · from €0.39 · avg €0.93 · max €8.99

Near Mint: 122 · Slightly Played: 7

Rulings (10)

Opponents who have left the game aren't counted when determining how many tokens to create.

04/12/2024

If one of the tokens somehow is under another player's control as the delayed triggered ability resolves, you can't sacrifice that token. It remains on the battlefield indefinitely, even if you regain control of it later.

04/12/2024

If one of the tokens can't attack for any reason (such as being tapped), then it doesn't attack. If there's a cost associated with having it attack, you aren't forced to pay that cost, so it doesn't have to attack in that case either.

04/12/2024

If you return an Aura this way, you choose what the Aura will enchant just before it enters the battlefield. An Aura returning to the battlefield this way doesn't target the player or permanent it will enchant, so permanents or players with hexproof may be chosen; however, the chosen recipient must be able to legally be enchanted by the Aura, so a player or permanent with protection from one of the Aura's qualities can't be chosen this way. If there's nothing legal for the Aura to enchant, it stays in the graveyard.

04/12/2024

If the mana cost of a card in your graveyard includes {X}, X is 0 for the purpose of determining its mana value.

04/12/2024

A permanent card is an artifact, battle, creature, enchantment, land, or planeswalker card.

04/12/2024

Each token must attack the appropriate player if able.

04/12/2024

If an effect stops a token from attacking a specific player, that token can attack any player, planeswalker, or battle, or not attack at all. If the effect stops the token from attacking a specific player unless a cost is paid, you don't have to pay that cost unless you want to attack that player.

04/12/2024

The tokens copy only what's on the original card. Effects that modified that creature when it was previously on the battlefield won't be copied.

04/12/2024

Exiling the card with encore is a cost to activate the ability. Once you announce that you're activating it, no player may take actions until you've finished. They can't try to remove the card from your graveyard to stop you from paying the cost.

04/12/2024

Legality by format

Brawl Not legal
Commander Legal
Duel Commander Legal
Legacy Legal
Modern Not legal
Oathbreaker Legal
Old School Not legal
Pauper Not legal
Pioneer Not legal
Premodern Not legal
Standard Not legal
Vintage Legal
Block Constructed Not legal
Extended Not legal
Frontier Not legal
Tiny Leaders Not legal