Aven Mimeomancer

Aven Mimeomancer

1

Creature — Bird Wizard

Text

Flying At the beginning of your upkeep, you may put a feather counter on target creature. If you do, that creature has base power and toughness 3/1 and has flying for as long as it has a feather counter on it.

"If the skies are our only refuge, I will see all of us take wing."

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#12,938 EDHREC 🖌 Jesper Ejsing

Market prices

updated on 06/17/2026
from €0.14
Source Normal Foil
Cardhoarder 0.02 tix
Card Kingdom $0.59 $5.99
Cardmarket €0.25 €1.42
CardTrader Buy €0.14 €0.49
TCGplayer $0.28 $3.75

Trend · last 90 days · EUR

€0.14
min €0.13 max €0.37

CardTrader market

299 offers · from €0.14 · avg €0.94 · max €102.64

Poor: 4 · Played: 35 · Near Mint: 62 · Slightly Played: 131 · Moderately Played: 67

Rulings (5)

If the second ability affects a creature, it doesn't cause that creature to lose any of its abilities. It just gives that creature flying as well.

05/01/2009

The affected creature remains 3/1 and has flying as long as it has a feather counter on it. The effect continues even if Aven Mimeomancer leaves the battlefield.

05/01/2009

You may put a feather counter on a creature that already has a feather counter on it. Doing so has no visible effect unless some other effect has changed the creature's power or toughness, or caused it to lose flying, since the last feather counter was put on it.

05/01/2009

If all feather counters on a creature are moved to a different creature, the ability doesn't follow them. The first creature stops being affected by the ability because it no longer has a feather counter on it. The second creature is not affected by the ability because Aven Mimeomancer didn't target it.

05/01/2009

The effect from the ability overwrites other effects that set power and/or toughness if and only if those effects existed before the ability resolved. It will not overwrite effects that modify power or toughness (whether from a static ability, counters, or a resolved spell or ability), nor will it overwrite effects that set power and toughness which come into existence after the ability resolves. Effects that switch the creature's power and toughness are always applied after any other power or toughness changing effects, including this one, regardless of the order in which they are created.

10/01/2009

Legality by format

Brawl Not legal
Commander Legal
Duel Commander Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Old School Not legal
Pauper Not legal
Pioneer Not legal
Premodern Not legal
Standard Not legal
Vintage Legal
Block Constructed Not legal
Extended Not legal
Frontier Not legal
Tiny Leaders Not legal