Show and Tell
2Sorcery
Text
Each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.
At the academy, "show and tell" too often becomes "run and hide."
Market prices
updated on 06/17/2026| Source | Normal | Foil |
|---|---|---|
| Cardhoarder | 25.29 tix | — |
| Card Kingdom | $79.99 | — |
| Cardmarket | €35.90 | — |
| CardTrader Buy | €26.38 | — |
| TCGplayer | $53.44 | — |
Trend · last 90 days · EUR
€26.38CardTrader market
37 offers · from €26.38 · avg €51.49 · max €106.69
Poor: 4 · Played: 10 · Near Mint: 4 · Slightly Played: 12 · Moderately Played: 7
Rulings (3)
If the cards being put onto the battlefield also require choices, those choices are made after all players choose their card. The active player makes choices for their card (if any), then the other players (if any) in turn order.
10/04/2004Players choose cards during resolution, not announcement.
10/04/2004The current player chooses first, then each other player chooses in turn order. A player does not have to reveal the chosen card, so long as it is clear *which* card was chosen. After all choices are made, the cards are put onto the battlefield simultaneously.
04/01/2008Legality by format
| Brawl | Legal |
| Commander | Legal |
| Duel Commander | Legal |
| Legacy | Legal |
| Modern | Not legal |
| Oathbreaker | Legal |
| Old School | Not legal |
| Pauper | Not legal |
| Pioneer | Not legal |
| Premodern | Legal |
| Standard | Not legal |
| Vintage | Legal |
| Block Constructed | Not legal |
| Extended | Not legal |
| Frontier | Not legal |
| Tiny Leaders | Not legal |