Fell the Mighty

Fell the Mighty

4

Sorcery

Text

Destroy all creatures with power greater than target creature's power.

"There we sat high up above the floods and watched the drowning of Isengard." —Pippin

#1,441 EDHREC 🖌 Alexander Gering

Market prices

updated on 06/17/2026
from €0.23
Source Normal Foil
Cardhoarder 0.47 tix
Card Kingdom $0.49
Cardmarket €0.23
CardTrader Buy €0.23
TCGplayer $0.24

Trend · last 90 days · EUR

€0.23
min €0.17 max €0.57

CardTrader market

120 offers · from €0.23 · avg €83.93 · max €10,000.64

Played: 1 · Near Mint: 97 · Slightly Played: 22

Rulings (3)

Use the power of the target creature as Fell the Mighty resolves to determine which creatures are destroyed. Fell the Mighty doesn't target any of those creatures, so a creature with hexproof or protection from white will be destroyed if its power is high enough.

11/07/2014

Fell the Mighty won't destroy the target creature.

11/07/2014

If the target creature is an illegal target when Fell the Mighty tries to resolve, Fell the Mighty won't resolve and none of its effects will happen. No creatures will be destroyed.

11/07/2014

Legality by format

Brawl Legal
Commander Legal
Duel Commander Legal
Legacy Legal
Modern Not legal
Oathbreaker Legal
Old School Not legal
Pauper Not legal
Pioneer Not legal
Premodern Not legal
Standard Not legal
Vintage Legal
Block Constructed Not legal
Extended Not legal
Frontier Not legal
Tiny Leaders Not legal