Fell the Mighty
4Sorcery
Text
Destroy all creatures with power greater than target creature's power.
"There we sat high up above the floods and watched the drowning of Isengard." —Pippin
Market prices
updated on 06/17/2026| Source | Normal | Foil |
|---|---|---|
| Cardhoarder | 0.47 tix | — |
| Card Kingdom | $0.49 | — |
| Cardmarket | €0.23 | — |
| CardTrader Buy | €0.23 | — |
| TCGplayer | $0.24 | — |
Trend · last 90 days · EUR
€0.23CardTrader market
120 offers · from €0.23 · avg €83.93 · max €10,000.64
Played: 1 · Near Mint: 97 · Slightly Played: 22
Rulings (3)
Use the power of the target creature as Fell the Mighty resolves to determine which creatures are destroyed. Fell the Mighty doesn't target any of those creatures, so a creature with hexproof or protection from white will be destroyed if its power is high enough.
11/07/2014Fell the Mighty won't destroy the target creature.
11/07/2014If the target creature is an illegal target when Fell the Mighty tries to resolve, Fell the Mighty won't resolve and none of its effects will happen. No creatures will be destroyed.
11/07/2014Legality by format
| Brawl | Legal |
| Commander | Legal |
| Duel Commander | Legal |
| Legacy | Legal |
| Modern | Not legal |
| Oathbreaker | Legal |
| Old School | Not legal |
| Pauper | Not legal |
| Pioneer | Not legal |
| Premodern | Not legal |
| Standard | Not legal |
| Vintage | Legal |
| Block Constructed | Not legal |
| Extended | Not legal |
| Frontier | Not legal |
| Tiny Leaders | Not legal |