Memnarch
7Legendary Artifact Creature — Wizard
Text
{1}: Target permanent becomes an artifact in addition to its other types. (This effect lasts indefinitely.) {3}: Gain control of target artifact. (This effect lasts indefinitely.)
In the blur between metal and flesh, Memnarch found madness.
Market prices
updated on 06/17/2026| Source | Normal | Foil |
|---|---|---|
| Cardhoarder | 0.02 tix | — |
| Card Kingdom | $5.99 | $37.99 |
| Cardmarket | €3.28 | €17.14 |
| CardTrader Buy | €2.09 | €10.14 |
| TCGplayer | $4.79 | $58.48 |
Trend · last 90 days · EUR
€2.09CardTrader market
128 offers · from €2.09 · avg €83.21 · max €10,000.64
Poor: 12 · Played: 19 · Near Mint: 18 · Slightly Played: 35 · Moderately Played: 44
Rulings (2)
You can use the first ability on a nonartifact permanent, wait for the ability to resolve, and then use the second ability on that permanent.
12/01/2004The effects of Memnarch’s abilities don’t end at end of turn, and they don’t end when Memnarch leaves the battlefield. Both effects last until the affected permanent leaves the battlefield.
12/01/2004Legality by format
| Brawl | Not legal |
| Commander | Legal |
| Duel Commander | Legal |
| Legacy | Legal |
| Modern | Legal |
| Oathbreaker | Legal |
| Old School | Not legal |
| Pauper | Not legal |
| Pioneer | Not legal |
| Premodern | Not legal |
| Standard | Not legal |
| Vintage | Legal |
| Block Constructed | Not legal |
| Extended | Not legal |
| Frontier | Not legal |
| Tiny Leaders | Not legal |