Territory Forge

Territory Forge

4

Artifact

Text

When this artifact enters, if you cast it, exile target artifact or land. This artifact has all activated abilities of the exiled card.

#17,539 EDHREC 🖌 Mirko Failoni

Market prices

updated on 06/17/2026
from €0.86
Source Normal Foil
Cardhoarder 0.02 tix
Card Kingdom $1.79 $0.99
Cardmarket €0.86 €1.15
TCGplayer $0.65 $0.63

Trend · last 90 days · EUR

€0.86
min €0.86 max €0.96

Rulings (2)

Territory Forge gains only activated abilities. It doesn't gain triggered abilities or static abilities. Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keywords are activated abilities and may have colons in their reminder text.

04/12/2024

If an activated ability of the exiled card references the card it's printed on by name, treat Territory Forge's version of that ability as though it referenced Territory Forge instead. For example, if the exiled card is Bandit's Haul (which has the ability "{2}, {T}, Remove two loot counters from Bandit's Haul: Draw a card.), you would treat Territory Forge's version of the ability as though it said "{2}, {T}, Remove two loot counters from Territory Forge: Draw a card."

04/12/2024

Legality by format

Brawl Legal
Commander Legal
Duel Commander Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Old School Not legal
Pauper Not legal
Pioneer Legal
Premodern Not legal
Standard Legal
Vintage Legal
Block Constructed Not legal
Extended Not legal
Frontier Not legal
Tiny Leaders Not legal