Warkite Marauder

Warkite Marauder

1

Creature — Human Pirate

Text

Flying Whenever this creature attacks, target creature defending player controls loses all abilities and has base power and toughness 0/1 until end of turn.

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#6,165 EDHREC 🖌 Victor Adame Minguez

Market prices

updated on 06/17/2026
from €0.22
Source Normal Foil
Cardhoarder 0.02 tix
Card Kingdom $0.49 $1.99
Cardmarket €0.23 €1.64
CardTrader Buy €0.22 €0.89
TCGplayer $0.32 $1.22

Trend · last 90 days · EUR

€0.22
min €0.16 max €0.52

CardTrader market

260 offers · from €0.22 · avg €39.12 · max €10,000.64

Played: 4 · Near Mint: 112 · Slightly Played: 115 · Moderately Played: 29

Rulings (3)

Warkite Marauder's ability overwrites all previous effects that set the creature's base power and toughness to specific values. Any power- or toughness-setting effects that start to apply after the ability resolves will overwrite this effect.

01/19/2018

If the affected creature gains an ability after Warkite Marauder's ability resolves, it will keep that ability. If the affected creature has an ability that grants abilities to other objects, Warkite Marauder's effect will stop it from doing so.

01/19/2018

Effects that modify a creature's power and/or toughness, such as the effect of Titanic Growth, will apply to the creature no matter when they started to take effect. The same is true for any counters that change its power and/or toughness and effects that switch its power and toughness.

01/19/2018

Legality by format

Brawl Legal
Commander Legal
Duel Commander Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Old School Not legal
Pauper Not legal
Pioneer Legal
Premodern Not legal
Standard Not legal
Vintage Legal
Block Constructed Not legal
Extended Not legal
Frontier Not legal
Tiny Leaders Not legal