Jace's Sanctum

Jace's Sanctum

3

Enchantment

Text

Instant and sorcery spells you cast cost {1} less to cast. Whenever you cast an instant or sorcery spell, scry 1.

"For all our lofty talk of keeping watch, we had no idea what we were getting into." —Jace Beleren

#3,960 EDHREC 🖌 Adam Paquette

Market prices

updated on 06/19/2026
from €0.59
Source Normal Foil
Card Kingdom $2.29
Cardmarket €1.01
CardTrader Buy €0.59
TCGplayer $0.99

Trend · last 90 days · EUR

€0.59
min €0.59 max €1.22

CardTrader market

78 offers · from €0.59 · avg €14.46 · max €1,019.62

Played: 3 · Near Mint: 45 · Slightly Played: 25 · Moderately Played: 5

Rulings (4)

The first ability of Jace’s Sanctum can’t reduce the colored mana requirement of an instant or sorcery spell.

06/22/2015

Jace’s Sanctum’s scry ability will resolve before the instant or sorcery spell that caused it to trigger.

06/22/2015

If there are additional costs to cast an instant or sorcery spell, apply those before applying cost reductions.

06/22/2015

Jace’s Sanctum can reduce alternative costs such as miracle or overload costs.

06/22/2015

Legality by format

Brawl Not legal
Commander Legal
Duel Commander Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Old School Not legal
Pauper Not legal
Pioneer Legal
Premodern Not legal
Standard Not legal
Vintage Legal
Block Constructed Not legal
Extended Not legal
Frontier Not legal
Tiny Leaders Not legal