Jace's Sanctum
3Enchantment
Text
Instant and sorcery spells you cast cost {1} less to cast. Whenever you cast an instant or sorcery spell, scry 1.
"For all our lofty talk of keeping watch, we had no idea what we were getting into." —Jace Beleren
Market prices
updated on 06/19/2026| Source | Normal | Foil |
|---|---|---|
| Card Kingdom | $2.29 | — |
| Cardmarket | €1.01 | — |
| CardTrader Buy | €0.59 | — |
| TCGplayer | $0.99 | — |
Trend · last 90 days · EUR
€0.59CardTrader market
78 offers · from €0.59 · avg €14.46 · max €1,019.62
Played: 3 · Near Mint: 45 · Slightly Played: 25 · Moderately Played: 5
Rulings (4)
The first ability of Jace’s Sanctum can’t reduce the colored mana requirement of an instant or sorcery spell.
06/22/2015Jace’s Sanctum’s scry ability will resolve before the instant or sorcery spell that caused it to trigger.
06/22/2015If there are additional costs to cast an instant or sorcery spell, apply those before applying cost reductions.
06/22/2015Jace’s Sanctum can reduce alternative costs such as miracle or overload costs.
06/22/2015Legality by format
| Brawl | Not legal |
| Commander | Legal |
| Duel Commander | Legal |
| Legacy | Legal |
| Modern | Legal |
| Oathbreaker | Legal |
| Old School | Not legal |
| Pauper | Not legal |
| Pioneer | Legal |
| Premodern | Not legal |
| Standard | Not legal |
| Vintage | Legal |
| Block Constructed | Not legal |
| Extended | Not legal |
| Frontier | Not legal |
| Tiny Leaders | Not legal |