Rule of Law
2Enchantment
Text
Each player can't cast more than one spell each turn.
The law is meant to ensure that people kill each other with only the utmost fairness.
Market prices
updated on 06/17/2026| Source | Normal | Foil |
|---|---|---|
| Cardhoarder | 0.03 tix | — |
| Card Kingdom | $0.49 | — |
| Cardmarket | €0.30 | €1.91 |
| CardTrader Buy | €0.11 | €1.49 |
| TCGplayer | $0.51 | $3.14 |
Trend · last 90 days · EUR
€0.11CardTrader market
201 offers · from €0.11 · avg €105.61 · max €10,000.64
Played: 4 · Near Mint: 125 · Slightly Played: 60 · Moderately Played: 12
Rulings (2)
Rule of Law looks at the entire turn to see if a player has cast a spell, even if Rule of Law wasn’t on the battlefield when that spell was cast. Notably, you can’t cast Rule of Law and then cast another spell during the same turn.
07/12/2019If you cast a spell that was countered, you can’t cast another spell during the same turn.
07/12/2019Legality by format
| Brawl | Legal |
| Commander | Legal |
| Duel Commander | Legal |
| Legacy | Legal |
| Modern | Legal |
| Oathbreaker | Legal |
| Old School | Not legal |
| Pauper | Not legal |
| Pioneer | Legal |
| Premodern | Not legal |
| Standard | Not legal |
| Vintage | Legal |
| Block Constructed | Not legal |
| Extended | Not legal |
| Frontier | Not legal |
| Tiny Leaders | Not legal |