Nine Lives

Nine Lives

1

Enchantment

Text

Hexproof If a source would deal damage to you, prevent that damage and put an incarnation counter on this enchantment. When there are nine or more incarnation counters on this enchantment, exile it. When this enchantment leaves the battlefield, you lose the game.

#6,334 EDHREC 🖌 Paul Scott Canavan

Market prices

updated on 06/17/2026
from —
Source Normal Foil
Cardhoarder 0.20 tix

Trend · last 90 days

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Rulings (5)

If more than one source deals damage to you at once, prevent the damage from each of them and put that many incarnation counters on Nine Lives, even if this causes more than nine incarnation counters to be on Nine Lives. Leave it to cats to abuse loopholes.

06/23/2020

Once the first triggered ability is on the stack, it won't trigger again, even if more damage is prevented and more incarnation counters are put onto it.

06/23/2020

If you counter the first triggered ability or otherwise remove it from the stack, it will just trigger again immediately if Nine Lives still has nine or more incarnation counters on it.

06/23/2020

The last ability of Nine Lives triggers no matter how it leaves the battlefield.

06/23/2020

If damage that a source would deal to you can't be prevented, you still put an incarnation counter on Nine Lives.

06/23/2020

Legality by format

Brawl Legal
Commander Legal
Duel Commander Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Old School Not legal
Pauper Not legal
Pioneer Legal
Premodern Not legal
Standard Not legal
Vintage Legal
Block Constructed Not legal
Extended Not legal
Frontier Not legal
Tiny Leaders Not legal