Standstill
1Enchantment
Text
When a player casts a spell, sacrifice this enchantment. If you do, each of that player's opponents draws three cards.
"You learn a lot in no time when you're about to get your neck snapped." —Dack Fayden
Market prices
updated on 06/17/2026| Source | Normal | Foil |
|---|---|---|
| Card Kingdom | $10.99 | — |
| Cardmarket | €6.97 | — |
| CardTrader Buy | €7.13 | — |
| TCGplayer | $7.43 | — |
Trend · last 90 days · EUR
€6.97CardTrader market
23 offers · from €7.13 · avg €11.70 · max €20.26
Near Mint: 9 · Slightly Played: 11 · Moderately Played: 3
Rulings (1)
It only works once. If someone casts another spell after it triggers, but before that trigger resolves, then it will trigger again. The first time one of these triggers resolves, it will be sacrificed for the full effect. Any additional triggers on the stack will do nothing when they resolve because you will be unable to sacrifice it additional times.
10/04/2004Legality by format
| Brawl | Legal |
| Commander | Legal |
| Duel Commander | Legal |
| Legacy | Legal |
| Modern | Not legal |
| Oathbreaker | Legal |
| Old School | Not legal |
| Pauper | Not legal |
| Pioneer | Not legal |
| Premodern | Legal |
| Standard | Not legal |
| Vintage | Legal |
| Block Constructed | Not legal |
| Extended | Not legal |
| Frontier | Not legal |
| Tiny Leaders | Not legal |