Mesmeric Fiend
1Creature — Nightmare Horror
Text
When this creature enters, target opponent reveals their hand and you choose a nonland card from it. Exile that card. When this creature leaves the battlefield, return the exiled card to its owner's hand.
Market prices
updated on 06/17/2026| Source | Normal | Foil |
|---|---|---|
| Cardhoarder | 0.35 tix | — |
| Card Kingdom | $2.79 | $44.99 |
| Cardmarket | €3.15 | €36.80 |
| CardTrader Buy | €1.70 | €20.27 |
| TCGplayer | $2.31 | $31.51 |
Trend · last 90 days · EUR
€1.70CardTrader market
281 offers · from €1.70 · avg €43.32 · max €10,000.64
Poor: 10 · Played: 45 · Near Mint: 54 · Slightly Played: 97 · Moderately Played: 75
Rulings (1)
If Mesmeric Fiend leaves the battlefield before its first ability has resolved, its second ability will trigger and do nothing. Then its first ability will resolve and exile a nonland card from the target opponent's hand indefinitely.
03/16/2018Legality by format
| Brawl | Not legal |
| Commander | Legal |
| Duel Commander | Legal |
| Legacy | Legal |
| Modern | Not legal |
| Oathbreaker | Legal |
| Old School | Not legal |
| Pauper | Legal |
| Pioneer | Not legal |
| Premodern | Legal |
| Standard | Not legal |
| Vintage | Legal |
| Block Constructed | Not legal |
| Extended | Not legal |
| Frontier | Not legal |
| Tiny Leaders | Not legal |