Fortify
2Instant
common
Jumpstart (JMP)
Text
Choose one — • Creatures you control get +2/+0 until end of turn. • Creatures you control get +0/+2 until end of turn.
"Where metal is tainted and wood is scarce, we are best armed by faith." —Tavalus, acolyte of Korlis
#21,894 EDHREC
🖌 Christopher Moeller
Market prices
updated on 06/17/2026
from €0.04
| Source | Normal | Foil |
|---|---|---|
| Card Kingdom | $0.35 | — |
| Cardmarket | €0.04 | — |
| CardTrader Buy | €0.11 | — |
| TCGplayer | $0.12 | — |
Trend · last 90 days · EUR
€0.04
min €0.04
max €0.05
CardTrader market
114 offers · from €0.11 · avg €0.35 · max €0.99
Near Mint: 90 · Slightly Played: 20 · Moderately Played: 4
Rulings (2)
Creatures that come under your control after Fortify resolves won't get the chosen bonus.
07/01/2013You choose the mode as you cast Fortify, not as it resolves.
07/01/2013Legality by format
| Brawl | Legal |
| Commander | Legal |
| Duel Commander | Legal |
| Legacy | Legal |
| Modern | Legal |
| Oathbreaker | Legal |
| Old School | Not legal |
| Pauper | Legal |
| Pioneer | Legal |
| Premodern | Not legal |
| Standard | Not legal |
| Vintage | Legal |
| Block Constructed | Not legal |
| Extended | Not legal |
| Frontier | Not legal |
| Tiny Leaders | Not legal |