Lyev Skyknight
1Creature — Human Knight
Text
Flying When this creature enters, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)
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Rulings (6)
The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.
04/15/2013If a creature is already attacking or blocking when it's detained, it won't be removed from combat. It will continue to attack or block.
04/15/2013If a noncreature permanent is detained and later turns into a creature, it won't be able to attack or block.
04/15/2013When a player leaves a multiplayer game, any continuous effects with durations that last until that player's next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.
04/15/2013If a permanent's activated ability is on the stack when that permanent is detained, the ability will be unaffected.
04/15/2013Activated abilities include a colon and are written in the form "[cost]: [effect]." No one can activate any activated abilities, including mana abilities, of a detained permanent.
04/15/2013Legality by format
| Brawl | Legal |
| Commander | Legal |
| Duel Commander | Legal |
| Legacy | Legal |
| Modern | Legal |
| Oathbreaker | Legal |
| Old School | Not legal |
| Pauper | Legal |
| Pioneer | Legal |
| Premodern | Not legal |
| Standard | Not legal |
| Vintage | Legal |
| Block Constructed | Not legal |
| Extended | Not legal |
| Frontier | Not legal |
| Tiny Leaders | Not legal |