Puresteel Paladin
Creature — Human Knight
Text
Whenever an Equipment you control enters, you may draw a card. Metalcraft — Equipment you control have equip {0} as long as you control three or more artifacts.
Market prices
updated on 06/17/2026| Source | Normal | Foil |
|---|---|---|
| Cardhoarder | 0.06 tix | — |
| Card Kingdom | $1.49 | $11.99 |
| Cardmarket | €1.27 | €11.03 |
| CardTrader Buy | €0.90 | €3.09 |
| TCGplayer | $1.65 | $16.86 |
Trend · last 90 days · EUR
€0.90CardTrader market
169 offers · from €0.90 · avg €3.63 · max €102.64
Poor: 1 · Played: 11 · Near Mint: 49 · Slightly Played: 79 · Moderately Played: 29
Rulings (2)
Once the equip {0} ability is activated, causing Puresteel Paladin to leave the battlefield or causing its controller to control fewer than three artifacts won't stop the equip ability from resolving.
08/07/2020You may still activate the Equipment's other equip abilities if you wish.
08/07/2020Legality by format
| Brawl | Not legal |
| Commander | Legal |
| Duel Commander | Legal |
| Legacy | Legal |
| Modern | Legal |
| Oathbreaker | Legal |
| Old School | Not legal |
| Pauper | Not legal |
| Pioneer | Not legal |
| Premodern | Not legal |
| Standard | Not legal |
| Vintage | Legal |
| Block Constructed | Not legal |
| Extended | Not legal |
| Frontier | Not legal |
| Tiny Leaders | Not legal |