Safehold Sentry

Safehold Sentry

1

Creature — Elf Warrior

Text

{2}, {Q}: This creature gets +0/+2 until end of turn. ({Q} is the untap symbol.)

"These bracers were worn by my father and by his mother before him. Boggart fangs have shattered on them. Cinder flames have withered at their touch. While I wear them, the safehold will not fall."

2 / 2
#30,382 EDHREC 🖌 William O'Connor

Market prices

updated on 06/19/2026
from €0.03
Source Normal Foil
Cardhoarder 0.04 tix
Card Kingdom $0.35 $0.49
Cardmarket €0.03 €0.27
CardTrader Buy €0.11 €0.24
TCGplayer $0.11 $0.21

Trend · last 90 days · EUR

€0.03
min €0.02 max €0.05

CardTrader market

346 offers · from €0.11 · avg €29.17 · max €10,000.64

Poor: 2 · Played: 18 · Near Mint: 102 · Slightly Played: 149 · Moderately Played: 75

Rulings (3)

If the permanent is already untapped, you can't activate its {Q} ability. That's because you can't pay the "Untap this permanent" cost.

05/01/2008

If a creature with an {Q} ability hasn't been under your control since your most recent turn began, you can't activate that ability, unless the creature has haste.

05/01/2008

When you activate an {Q} ability, you untap the creature with that ability as a cost. The untap can't be responded to. (The actual ability can be responded to, of course.)

05/01/2008

Legality by format

Brawl Not legal
Commander Legal
Duel Commander Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Old School Not legal
Pauper Legal
Pioneer Not legal
Premodern Not legal
Standard Not legal
Vintage Legal
Block Constructed Not legal
Extended Not legal
Frontier Not legal
Tiny Leaders Not legal