Fracturing Gust
2 G/W G/W G/WInstant
Text
Destroy all artifacts and enchantments. You gain 2 life for each permanent destroyed this way.
Elvish dawnhands test a relic's worthiness before collecting it for the safehold. If it can't stand up to a stiff breeze, it's left behind.
#14,828 EDHREC
🖌 Michael Sutfin
Market prices
updated on 06/17/2026
from €1.06
| Source | Normal | Foil |
|---|---|---|
| Card Kingdom | — | $2.49 |
| Cardmarket | — | €1.10 |
| CardTrader | — | €1.06 |
| TCGplayer | — | $1.80 |
Trend · last 90 days · EUR · FOIL
€1.06
min €0.90
max €1.57
Rulings (1)
If an artifact or enchantment remains on the battlefield because it was regenerated or has indestructible, you won’t gain life for it.
07/01/2013Legality by format
| Brawl | Not legal |
| Commander | Legal |
| Duel Commander | Legal |
| Legacy | Legal |
| Modern | Legal |
| Oathbreaker | Legal |
| Old School | Not legal |
| Pauper | Not legal |
| Pioneer | Not legal |
| Premodern | Not legal |
| Standard | Not legal |
| Vintage | Legal |
| Block Constructed | Not legal |
| Extended | Not legal |
| Frontier | Not legal |
| Tiny Leaders | Not legal |