Coppercoat Vanguard
1Creature — Human Soldier
Text
Each other Human you control gets +1/+0 and has ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
It was a time for rebuilding, but first Ikoria's wrecked cities had to be cleared of monsters.
Market prices
updated on 06/17/2026| Source | Normal | Foil |
|---|---|---|
| Cardhoarder | 2.27 tix | — |
| Card Kingdom | $0.99 | $0.99 |
| Cardmarket | €0.36 | €0.59 |
| CardTrader Buy | €0.11 | €0.27 |
| TCGplayer | $0.35 | $0.33 |
Trend · last 90 days · EUR
€0.11CardTrader market
167 offers · from €0.11 · avg €60.80 · max €10,000.64
Poor: 1 · Near Mint: 138 · Slightly Played: 24 · Moderately Played: 4
Rulings (1)
Once a ward ability has triggered, causing that Human to lose ward by removing Coppercoat Vanguard won't affect that ability. The appropriate player will still have to pay {1} or see their spell or ability countered.
05/12/2023Legality by format
| Brawl | Legal |
| Commander | Legal |
| Duel Commander | Legal |
| Legacy | Legal |
| Modern | Legal |
| Oathbreaker | Legal |
| Old School | Not legal |
| Pauper | Not legal |
| Pioneer | Legal |
| Premodern | Not legal |
| Standard | Not legal |
| Vintage | Legal |
| Block Constructed | Not legal |
| Extended | Not legal |
| Frontier | Not legal |
| Tiny Leaders | Not legal |