Nexus Mentality

Nexus Mentality

3

Instant

Text

Choose one. If you control a commander as you cast this spell, you may choose both instead. • Move all counters from target nonland permanent you control onto another target nonland permanent you control. • Remove all counters from target nonland permanent you control. Draw a card for each counter removed this way.

#13,571 EDHREC 🖌 Lie Setiawan

Market prices

updated on 06/17/2026
from €0.25
Source Normal Foil
Cardhoarder 2.70 tix
Card Kingdom $0.49
Cardmarket €0.32
CardTrader Buy €0.25
TCGplayer $0.25

Trend · last 90 days · EUR

€0.25
min €0.12 max €0.99

CardTrader market

155 offers · from €0.25 · avg €0.53 · max €4.06

Near Mint: 146 · Slightly Played: 9

Rulings (5)

There's no extra bonus if you control more than one commander.

03/20/2026

Once you've announced that you're casting a spell, players can't take any actions until you've finished doing so. Notably, opponents can't try to remove your commander to change how many modes you may choose.

03/20/2026

The commander you control doesn't have to be your commander.

03/20/2026

To move a counter from one permanent to another, the counter is removed from the first permanent and put onto the second. Any abilities that care about a counter being removed from or placed on a permanent will apply.

03/20/2026

Once you've chosen both modes for the spell, it doesn't matter whether you continue to control a commander. This is true even if you somehow no longer control a commander as you finish casting the spell.

03/20/2026

Legality by format

Brawl Not legal
Commander Legal
Duel Commander Legal
Legacy Legal
Modern Not legal
Oathbreaker Legal
Old School Not legal
Pauper Not legal
Pioneer Not legal
Premodern Not legal
Standard Not legal
Vintage Legal
Block Constructed Not legal
Extended Not legal
Frontier Not legal
Tiny Leaders Not legal