Champions of the Shoal
3Creature — Merfolk Soldier
Text
As an additional cost to cast this spell, behold a Merfolk and exile it. (Exile a Merfolk you control or a Merfolk card from your hand.) Whenever this creature enters or becomes tapped, tap up to one target creature and put a stun counter on it. When this creature leaves the battlefield, return the exiled card to its owner's hand.
Market prices
updated on 06/17/2026| Source | Normal | Foil |
|---|---|---|
| Cardhoarder | 0.02 tix | — |
| Card Kingdom | $0.49 | $0.49 |
| Cardmarket | €0.15 | €0.18 |
| CardTrader Buy | €0.11 | €0.24 |
| TCGplayer | $0.27 | $0.33 |
Trend · last 90 days · EUR
€0.11CardTrader market
313 offers · from €0.11 · avg €42.40 · max €10,000.64
Near Mint: 268 · Slightly Played: 45
Rulings (2)
If Champions of the Shoal is countered or otherwise fails to resolve, the beheld card will remain in exile indefinitely.
11/17/2025One or more stun counters on a permanent create a single replacement effect that stops the permanent from untapping. That effect is "If a permanent with a stun counter on it would become untapped, instead remove a stun counter from it."
11/17/2025Legality by format
| Brawl | Legal |
| Commander | Legal |
| Duel Commander | Legal |
| Legacy | Legal |
| Modern | Legal |
| Oathbreaker | Legal |
| Old School | Not legal |
| Pauper | Not legal |
| Pioneer | Legal |
| Premodern | Not legal |
| Standard | Legal |
| Vintage | Legal |
| Block Constructed | Not legal |
| Extended | Not legal |
| Frontier | Not legal |
| Tiny Leaders | Not legal |