Hydro-Man, Fluid Felon
Legendary Creature — Elemental Villain
Text
Whenever you cast a blue spell, if Hydro-Man is a creature, he gets +1/+1 until end of turn. At the beginning of your end step, untap Hydro-Man. Until your next turn, he becomes a land and gains "{T}: Add ." (He's not a creature during that time.)
"Well, I always wanted a waterfront view." —Spider-Man
Market prices
updated on 06/17/2026| Source | Normal | Foil |
|---|---|---|
| Card Kingdom | $0.49 | $0.49 |
| Cardmarket | €0.32 | €0.68 |
| CardTrader Buy | €0.11 | €0.32 |
| TCGplayer | $0.35 | $0.47 |
Trend · last 90 days · EUR
€0.11CardTrader market
196 offers · from €0.11 · avg €0.90 · max €25.40
Near Mint: 170 · Slightly Played: 26
Rulings (2)
After the triggered ability resolves during your end step, however, you may tap him for , even if he entered the battlefield this turn.
09/19/2025The effect of Hydro-Man's last ability ends as your turn begins. There is no opportunity to tap Hydro-Man for once your turn has started.
09/19/2025Legality by format
| Brawl | Legal |
| Commander | Legal |
| Duel Commander | Legal |
| Legacy | Legal |
| Modern | Legal |
| Oathbreaker | Legal |
| Old School | Not legal |
| Pauper | Not legal |
| Pioneer | Legal |
| Premodern | Not legal |
| Standard | Legal |
| Vintage | Legal |
| Block Constructed | Not legal |
| Extended | Not legal |
| Frontier | Not legal |
| Tiny Leaders | Not legal |