Ezuri, Claw of Progress
2Legendary Creature — Phyrexian Elf Warrior
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Whenever a creature you control with power 2 or less enters, you get an experience counter. At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have.
Market prices
updated on 06/17/2026| Source | Normal | Foil |
|---|---|---|
| Card Kingdom | $2.49 | — |
| Cardmarket | €1.25 | — |
| CardTrader Buy | €1.08 | — |
| TCGplayer | $2.10 | — |
Trend · last 90 days · EUR
€1.08CardTrader market
84 offers · from €1.08 · avg €122.04 · max €10,000.64
Poor: 1 · Played: 5 · Near Mint: 35 · Slightly Played: 32 · Moderately Played: 11
Rulings (3)
All experience counters are identical, no matter how you got them. For example, the last ability will count experience counters that you got from the first ability, from another ability, from proliferating, and so on.
11/04/2015Each game pack includes a card labeled "Experience" with the suggestion "Place your experience counters here." This card isn't required for play. It's simply a convenient spot to put your experience counters, which can be represented with dice, glass beads, or other small items.
11/04/2015Experience counters are the second kind of counters a player can have, joining poison.
11/04/2015Legality by format
| Brawl | Legal |
| Commander | Legal |
| Duel Commander | Legal |
| Legacy | Legal |
| Modern | Not legal |
| Oathbreaker | Legal |
| Old School | Not legal |
| Pauper | Not legal |
| Pioneer | Not legal |
| Premodern | Not legal |
| Standard | Not legal |
| Vintage | Legal |
| Block Constructed | Not legal |
| Extended | Not legal |
| Frontier | Not legal |
| Tiny Leaders | Not legal |