Shadow Puppeteers

Shadow Puppeteers

6

Creature — Faerie Wizard

Text

Flying, ward {2} When this creature enters, create two 1/1 black Faerie Rogue creature tokens with flying. Whenever a creature you control with flying attacks, you may have it become a red Dragon with base power and toughness 4/4 in addition to its other colors and types until end of turn.

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#5,847 EDHREC 🖌 Cristi Balanescu

Market prices

updated on 06/17/2026
from €2.07
Source Normal Foil
Cardhoarder 1.90 tix
Card Kingdom $4.99
Cardmarket €2.07
TCGplayer $4.79

Trend · last 90 days · EUR

€2.07
min €0.62 max €2.07

Rulings (5)

If the creature loses flying before Shadow Puppeteers's last ability resolves, the creature will still become a red Dragon with base power and toughness 4/4 in addition to its other colors and types until end of turn. It won't gain flying.

09/01/2023

If the creature stops being a creature before Shadow Puppeteers's last ability resolves, it will become red until end of turn in addition to its other colors. Since it's not a creature, it won't gain the Dragon subtype, and it won't have base power and toughness 4/4.

09/01/2023

Shadow Puppeteers's last ability overwrites any previous effects that set the creature's power and/or toughness to specific values. Any power- or toughness-setting effects that start to apply after Shadow Puppeteers's last ability resolves will overwrite this effect.

09/01/2023

Shadow Puppeteers's last ability doesn't remove any abilities the creature has.

09/01/2023

Effects that modify a creature's power and/or toughness, such as the one created by Squeak By or a +1/+1 counter, will apply to the creature no matter when they started to take effect.

09/01/2023

Legality by format

Brawl Not legal
Commander Legal
Duel Commander Legal
Legacy Legal
Modern Not legal
Oathbreaker Legal
Old School Not legal
Pauper Not legal
Pioneer Not legal
Premodern Not legal
Standard Not legal
Vintage Legal
Block Constructed Not legal
Extended Not legal
Frontier Not legal
Tiny Leaders Not legal