Maul of the Skyclaves
2Artifact — Equipment
Text
When this Equipment enters, attach it to target creature you control. Equipped creature gets +2/+2 and has flying and first strike.(It deals combat damage before creatures without first strike.) Equip {2}
Market prices
updated on 06/17/2026| Source | Normal | Foil |
|---|---|---|
| Cardhoarder | 0.02 tix | — |
| Card Kingdom | $0.59 | $0.79 |
| Cardmarket | €0.20 | €0.35 |
| CardTrader Buy | €0.11 | €0.38 |
| TCGplayer | $0.33 | $0.51 |
Trend · last 90 days · EUR
€0.11CardTrader market
329 offers · from €0.11 · avg €67.81 · max €10,000.64
Poor: 1 · Played: 2 · Near Mint: 218 · Slightly Played: 96 · Moderately Played: 12
Rulings (2)
If the target creature becomes an illegal target, the Equipment remains on the battlefield unattached.
09/25/2020Attaching an Equipment with its enters-the-battlefield triggered ability isn't the same as using its equip ability. You don't pay mana for the attachment, and if the Equipment enters at a time you couldn't cast a sorcery, you can still attach it to a creature you control.
09/25/2020Legality by format
| Brawl | Legal |
| Commander | Legal |
| Duel Commander | Legal |
| Legacy | Legal |
| Modern | Legal |
| Oathbreaker | Legal |
| Old School | Not legal |
| Pauper | Not legal |
| Pioneer | Legal |
| Premodern | Not legal |
| Standard | Not legal |
| Vintage | Legal |
| Block Constructed | Not legal |
| Extended | Not legal |
| Frontier | Not legal |
| Tiny Leaders | Not legal |