Prossh, Skyraider of Kher

Prossh, Skyraider of Kher

3

Legendary Creature — Dragon

Text

When you cast this spell, create X 0/1 red Kobold creature tokens named Kobolds of Kher Keep, where X is the amount of mana spent to cast it. Flying Sacrifice another creature: Prossh gets +1/+0 until end of turn.

5 / 5
#9,219 EDHREC 🖌 Todd Lockwood

Market prices

updated on 06/17/2026
from €0.58
Source Normal Foil
Cardhoarder 0.29 tix
Card Kingdom $0.99
Cardmarket €0.78
CardTrader Buy €0.58
TCGplayer $0.77

Trend · last 90 days · EUR

€0.58
min €0.58 max €0.84

CardTrader market

101 offers · from €0.58 · avg €1.70 · max €36.51

Poor: 3 · Played: 8 · Near Mint: 28 · Slightly Played: 35 · Moderately Played: 27

Rulings (3)

The first ability triggers when you cast Prossh, not when it enters the battlefield. This means that it will resolve before Prossh, so any Kobold tokens it creates will be put onto the battlefield before Prossh. If Prossh enters the battlefield without being cast, the ability will not trigger.

11/10/2020

You can't choose to pay extra mana to cast a creature spell unless something instructs you to.

11/10/2020

The amount of mana you spent to cast this creature is usually equal to its mana value. However, you also include any additional costs you pay, including the commander tax.

11/10/2020

Legality by format

Brawl Not legal
Commander Legal
Duel Commander Legal
Legacy Legal
Modern Not legal
Oathbreaker Legal
Old School Not legal
Pauper Not legal
Pioneer Not legal
Premodern Not legal
Standard Not legal
Vintage Legal
Block Constructed Not legal
Extended Not legal
Frontier Not legal
Tiny Leaders Not legal