Plea for Power

Plea for Power

3

Sorcery

Testo

Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.

#5,585 EDHREC 🖌 John Severin Brassell

Prezzi di mercato

aggiornato il 17/06/2026
da €0.49
Fonte Normal Foil
Card Kingdom $0.49
Cardmarket €0.49
TCGplayer $0.54

Andamento · ultimi 90 giorni · EUR

€0.49
min €0.38 max €0.56

Chiarimenti (5)

You must vote for one of the available options. You can't abstain.

29/05/2014

Players can't do anything after they finish voting but before the spell or ability that included the vote finishes resolving.

29/05/2014

No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.

29/05/2014

Because the votes are cast in turn order, each player will know the votes of players who voted beforehand.

29/05/2014

The phrase "the vote is tied" refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn't tied.

29/05/2014

Legalità per formato

Brawl Non legale
Commander Legale
Duel Commander Legale
Legacy Legale
Modern Non legale
Oathbreaker Legale
Old School Non legale
Pauper Non legale
Pioneer Non legale
Premodern Non legale
Standard Non legale
Vintage Legale
Block Constructed Non legale
Extended Non legale
Frontier Non legale
Tiny Leaders Non legale