Desert's Hold

Desert's Hold

2

Enchantment — Aura

Testo

Enchant creature When this Aura enters, if you control a Desert or there is a Desert card in your graveyard, you gain 3 life. Enchanted creature can't attack or block, and its activated abilities can't be activated.

#20,605 EDHREC 🖌 Sara Winters

Prezzi di mercato

aggiornato il 17/06/2026
da €0.09
Fonte Normal Foil
Cardhoarder 0.03 tix
Card Kingdom $0.35 $0.49
Cardmarket €0.09 €0.20
CardTrader Compra €0.11 €0.11
TCGplayer $0.14 $0.28

Andamento · ultimi 90 giorni · EUR

€0.09
min €0.07 max €0.15

Mercato CardTrader

280 offerte · da €0.11 · medio €0.68 · max €102.64

Played: 4 · Near Mint: 168 · Slightly Played: 92 · Moderately Played: 16

Chiarimenti (3)

If an ability checks whether you control a Desert or there is a Desert card in your graveyard, having more than one doesn't matter. Controlling one is the same as controlling five. There is also no extra bonus for both controlling one and having one in your graveyard.

14/07/2017

Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keyword abilities are activated abilities and will have colons in their reminder text. Triggered abilities (starting with "when," "whenever," or "at") are unaffected by the last ability of Desert's Hold.

14/07/2017

For abilities that trigger only if you control a Desert or there is a Desert card in your graveyard, one condition must be true as the ability triggers and one must be true as the ability resolves. They don't have to be the same condition, though. For example, you could sacrifice your only Desert after the ability triggers but before it has resolved.

14/07/2017

Legalità per formato

Brawl Legale
Commander Legale
Duel Commander Legale
Legacy Legale
Modern Legale
Oathbreaker Legale
Old School Non legale
Pauper Non legale
Pioneer Legale
Premodern Non legale
Standard Non legale
Vintage Legale
Block Constructed Non legale
Extended Non legale
Frontier Non legale
Tiny Leaders Non legale