Memory Vessel

Memory Vessel

3

Artifact

Text

{T}, Exile this artifact: Each player exiles the top seven cards of their library. Until your next turn, players may play cards they exiled this way, and they can't play cards from their hand. Activate only as a sorcery.

#15,011 EDHREC 🖌 Diego Gisbert

Market prices

updated on 06/17/2026
from €0.13
Source Normal Foil
Cardhoarder 0.02 tix
Card Kingdom $0.99 $0.99
Cardmarket €0.28 €0.52
CardTrader Buy €0.13 €0.49
TCGplayer $0.33 $0.49

Trend · last 90 days · EUR

€0.13
min €0.13 max €0.41

CardTrader market

271 offers · from €0.13 · avg €15.99 · max €2,039.62

Near Mint: 223 · Slightly Played: 47 · Moderately Played: 1

Rulings (3)

Players pay all costs and follow all normal timing rules for cards played from exile with Memory Vessel's ability. For example, if an exiled card is a land card, its owner may play it only during their main phase while the stack is empty.

04/12/2024

Memory Vessel has received a minor update to its Oracle text to clarify that players can play only cards they exiled from their library during the effect of the activated ability, not the Memory Vessel that was exiled to activate the ability.

04/12/2024

Players may still play cards from zones other than their hand if something would allow them to do so.

04/12/2024

Legality by format

Brawl Legal
Commander Legal
Duel Commander Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Old School Not legal
Pauper Not legal
Pioneer Legal
Premodern Not legal
Standard Legal
Vintage Legal
Block Constructed Not legal
Extended Not legal
Frontier Not legal
Tiny Leaders Not legal