Repel the Darkness

Repel the Darkness

2

Instant

Text

Tap up to two target creatures. Draw a card.

A boon to those who cannot see in the dark. A bane to those who live in it.

#19,921 EDHREC 🖌 Scott Chou

Market prices

updated on 06/17/2026
from €0.02
Source Normal Foil
Cardhoarder 0.03 tix
Card Kingdom $0.35 $0.49
Cardmarket €0.02 €0.26
CardTrader Buy €0.11 €0.24
TCGplayer $0.07 $0.27

Trend · last 90 days · EUR

€0.02
min €0.02 max €0.10

CardTrader market

265 offers · from €0.11 · avg €38.06 · max €10,000.64

Poor: 3 · Played: 7 · Near Mint: 99 · Slightly Played: 104 · Moderately Played: 52

Rulings (4)

If you target one creature and that target is illegal as Repel the Darkness resolves, the spell doesn't resolve. You don't draw a card.

12/07/2018

If you target two creatures and they're both illegal as Repel the Darkness resolves, the spell doesn't resolve; you don't draw a card. If just one target is illegal, the spell does resolve; the remaining legal target becomes tapped (if it's untapped at that time) and you draw a card.

12/07/2018

You may target zero, one, or two creatures. The creatures don't need to be untapped.

12/07/2018

If you target zero creatures, all that happens is you draw a card.

12/07/2018

Legality by format

Brawl Legal
Commander Legal
Duel Commander Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Old School Not legal
Pauper Legal
Pioneer Not legal
Premodern Not legal
Standard Not legal
Vintage Legal
Block Constructed Not legal
Extended Not legal
Frontier Not legal
Tiny Leaders Not legal