Pointy Finger of Doom
4Artifact
Text
{3}, {T}: Spin this artifact in the middle of the table so that it rotates completely at least once, then destroy the closest permanent the finger points to.
Nails and destruction on point.
Market prices
updated on 06/17/2026| Source | Normal | Foil |
|---|---|---|
| Card Kingdom | $0.49 | — |
| Cardmarket | €0.29 | — |
| TCGplayer | $0.26 | — |
Trend · last 90 days · EUR
€0.29Rulings (4)
Pointy Finger of Doom won’t destroy itself, even though it is very close to itself.
02/29/2020Pointy Finger of Doom must rotate at least 360 degrees to count. There is no penalty for failing to spin it properly other than you must try again.
02/29/2020Once the Finger starts spinning, no permanents can be moved until after the ability completely resolves.
02/29/2020If you create a token that’s a copy of Pointy Finger of Doom, spin whatever object you’re using to represent the token. Do not use living beings to represent the token.
02/29/2020Legality by format
| Brawl | Not legal |
| Commander | Not legal |
| Duel Commander | Not legal |
| Legacy | Not legal |
| Modern | Not legal |
| Oathbreaker | Not legal |
| Old School | Not legal |
| Pauper | Not legal |
| Pioneer | Not legal |
| Premodern | Not legal |
| Standard | Not legal |
| Vintage | Not legal |
| Block Constructed | Not legal |
| Extended | Not legal |
| Frontier | Not legal |
| Tiny Leaders | Not legal |